Mods and 0.9.15.1

In 0.9.15.1 WG finally made the transition from Action Script 2 to Action Script 3 (AS3).  This “broke” most of the mods out there, or at least the ones that used .swf files.  I DO NOT have the necessary development tools to rework mods into AS3, so some of my mods will die a natural death.

If other modders come out with AS3 mods that work well together, I will work to get a KISS AIO working again, but it will definitely be more limited that the current version. The main mods that died are crosshairs, damage panel, and damage log.  I am not sure about PMOD yet, but it did not use .swf files so it will probably continue.

The following I will continue to update:

  • KISS XVM
  • Grandpa’s Content Mod
  • Grandpa’s Ammo, Equipment, and Crew Icons
  • Grandpa’s Contour Icons – current with 0.9.15.1 as of 7/22/2016
  • Grandpa’s Custom Skins

I should have all possible updates posted prior to 0.9.15.1 release,

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3 thoughts on “Mods and 0.9.15.1

    1. I have been using an older version of Eltima Flash Decompiler Trillix, so need to get a newer version of that. I am working on getting an evaluation copy of Autodesk Scaleform now. That is what WG uses, so that may work fine.

    2. Damage Log and PMOD are both working, it is only the Damage Panel and crosshairs that aren’t working. RU modders are coming out with new ones every day, so one of them may get them updated before I have to worry about it.

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