Content Mods
I got started revising mods by a player named MAS629. He did great work and they came from the Russian web sites. So now the vast majority are original work by me, mostly on the city maps and items.. There are screenshots of this work following the text. Content mods are all static, some have a different model than the game, for example the trucks have cargo. There are three different file and groupings, described below.
- Scenery: Contains structures, signs, billborads, etc., seen in the environment of the game. Plus I have added new bulletin boards for the North American maps.
- Vehicles: Military and civilian static vehicles. Here I have included the three versions of the motorcycle and the willy’s jeep. Also a crashed airplane found on many maps. Trucks are of various variety, German, Russian, US and French Free Forces, the black Mercedes that resembles a Nazi staff car.
- Railway: This is the mod that got it all started. It makes the railway cars much easier to see. In normal game, I was constantly bashing into railway cars since they were so hard to see. With this they are not. I also have changed the American Locomotive to reflect the colors and logo of the Union Pacific.
Scenery
Content Mods include scenery updates and vehicle reskinned
Content Mods – Vehicles and Scenery
Copy/move the .wotmod file into the mods/x.x.x/ directory
Vehicles
Content Mods include military and civilian vehicles reskinned
Content Mods – Vehicles
Copy/move the .wotmod file into the mods/x.x.x/ directory
Railway
Content Mods include railcars reskin
Content Railway Mods, some cars have graffiti, all are made easier to see.
Copy/move the .wotmod file into the mods/x.x.x directory